Loved reading this bud, so many parallels across mid to large size tech companies can be drawn from this, lots of lessons designers and leaders can learn from, incredibly inspirational. Thank you for taking the time to write this!
Definitely on point. You can pretty much sum up the current layoffs across the tech industry with leadership setting the wrong incentives. If you tell a manager that to get to the next level they need to grow their team to X size, the result is a bloated team with low quality hires where decisions are made by committee. Which in turn leads to craft being nowhere to be found.
good question! it is tricky to quantify craft but maybe something like “number of contributions to the system” could be an easy one. you could also develop your own framework like “time to fix bugs” or just general app performance? figure out what is important to you and the team and work backwards from that 🙌
So good. Thanks for sharing this for the rest of the world!
Read it twice, absolutely thoughtful and spot on! Thanks for writing this George.
thank you!! sorry it took so long 😅
One of the best pieces of writing on design that I've ever seen. Thank you!
Loved reading this bud, so many parallels across mid to large size tech companies can be drawn from this, lots of lessons designers and leaders can learn from, incredibly inspirational. Thank you for taking the time to write this!
❤️
Really enjoy. Thanks for sharing!
Definitely on point. You can pretty much sum up the current layoffs across the tech industry with leadership setting the wrong incentives. If you tell a manager that to get to the next level they need to grow their team to X size, the result is a bloated team with low quality hires where decisions are made by committee. Which in turn leads to craft being nowhere to be found.
ah the old "we need to do more so i can hire more people and get promoted" method of product building 🥴
I loved this George. Resonated with me on many levels. Thank you for taking the time to write and document.
Love the narration on craftsmanship, small team & tech debt.
— thanks for sharing the wisdom nuggets 💭
Great read. What would be an example of a craft focused counter metric?
good question! it is tricky to quantify craft but maybe something like “number of contributions to the system” could be an easy one. you could also develop your own framework like “time to fix bugs” or just general app performance? figure out what is important to you and the team and work backwards from that 🙌